This README file contains build instructions for the OpenJDK. Building the source code for the OpenJDK requires a certain degree of technical expertise.
!!!!!!!!!!!!!!! THIS IS A MAJOR RE-WRITE of this document. !!!!!!!!!!!!!
- The build is now a "configure && make" style build
- Any GNU make 3.81 or newer should work
- The build should scale, i.e. more processors should cause the build to be done in less wall-clock time
- Nested or recursive make invocations have been significantly reduced, as has the total fork/exec or spawning of sub processes during the build
- Windows MKS usage is no longer supported
- Windows Visual Studio vsvars*.bat and vcvars*.bat files are run automatically
- Ant is no longer used when building the OpenJDK
- Use of ALT_* environment variables for configuring the build is no longer supported
Use of Mercurial
The OpenJDK sources are maintained with the revision control system Mercurial. If you are new to Mercurial, please see the Beginner Guides or refer to the Mercurial Book. The first few chapters of the book provide an excellent overview of Mercurial, what it is and how it works.
For using Mercurial with the OpenJDK refer to the Developer Guide: Installing and Configuring Mercurial section for more information.
Getting the Source
To get the entire set of OpenJDK Mercurial repositories use the script get_source.sh located in the root repository:
hg clone http://hg.openjdk.java.net/jdk8/jdk8 YourOpenJDK cd YourOpenJDK bash ./get_source.sh
Once you have all the repositories, keep in mind that each repository is its own independent repository. You can also re-run ./get_source.sh anytime to pull over all the latest changesets in all the repositories. This set of nested repositories has been given the term "forest" and there are various ways to apply the same hg command to each of the repositories. For example, the script make/scripts/hgforest.sh can be used to repeat the same hg command on every repository, e.g.
cd YourOpenJDK bash ./make/scripts/hgforest.sh status
The set of repositories and what they contain:
|. (root)||common configure and makefile logic|
|hotspot||source code and make files for building the OpenJDK Hotspot Virtual Machine|
|langtools||source code for the OpenJDK javac and language tools|
|jdk||source code and make files for building the OpenJDK runtime libraries and misc files|
|jaxp||source code for the OpenJDK JAXP functionality|
|jaxws||source code for the OpenJDK JAX-WS functionality|
|corba||source code for the OpenJDK Corba functionality|
Repository Source Guidelines
There are some very basic guidelines:
- Use of whitespace in source files (.java, .c, .h, .cpp, and .hpp files) is restricted. No TABs, no trailing whitespace on lines, and files should not terminate in more than one blank line.
- Files with execute permissions should not be added to the source repositories.
- All generated files need to be kept isolated from the files maintained or managed by the source control system. The standard area for generated files is the top level build/ directory.
- The default build process should be to build the product and nothing else, in one form, e.g. a product (optimized), debug (non-optimized, -g plus assert logic), or fastdebug (optimized, -g plus assert logic).
- The .hgignore file in each repository must exist and should include ^build/, ^dist/ and optionally any nbproject/private directories. It should NEVER include anything in the src/ or test/ or any managed directory area of a repository.
- Directory names and file names should never contain blanks or non-printing characters.
- Generated source or binary files should NEVER be added to the repository (that includes javah output). There are some exceptions to this rule, in particular with some of the generated configure scripts.
- Files not needed for typical building or testing of the repository should not be added to the repository.
The very first step in building the OpenJDK is making sure the system itself has everything it needs to do OpenJDK builds. Once a system is setup, it generally doesn't need to be done again.
Building the OpenJDK is now done with running a configure script which will try and find and verify you have everything you need, followed by running make, e.g.
Where possible the configure script will attempt to located the various components in the default locations or via component specific variable settings. When the normal defaults fail or components cannot be found, additional configure options may be necessary to help configure find the necessary tools for the build, or you may need to re-visit the setup of your system due to missing software packages.
NOTE: The configure script file does not have execute permissions and will need to be explicitly run with bash, see the source guidelines.
Before even attempting to use a system to build the OpenJDK there are some very basic system setups needed. For all systems:
- Be sure the GNU make utility is version 3.81 or newer, e.g. run "make -version"
- Install a Bootstrap JDK. All OpenJDK builds require access to a previously released JDK called the bootstrap JDK or boot JDK. The general rule is that the bootstrap JDK must be an instance of the previous major release of the JDK. In addition, there may be a requirement to use a release at or beyond a particular update level.Building JDK 8 requires use of a version of JDK 7 that is at Update 7 or newer. JDK 8 developers should not use JDK 8 as the boot JDK, to ensure that JDK 8 dependencies are not introduced into the parts of the system that are built with JDK 7.The JDK 7 binaries can be downloaded from Oracle's JDK 7 download site. For build performance reasons is very important that this bootstrap JDK be made available on the local disk of the machine doing the build. You should add its bin directory to the PATH environment variable. If configure has any issues finding this JDK, you may need to use the configure option --with-boot-jdk.
- Ensure that GNU make, the Bootstrap JDK, and the compilers are all in your PATH environment variable
And for specific systems:
|Linux||Solaris||Windows||Mac OS X|
|Install all the software development packages needed including alsa, freetype, cups, and xrender.
See specific system packages.
|Install all the software development packages needed including Studio Compilers, freetype, cups, and xrender.
See specific system packages.
||Install XCode 4.5.2 and also install the "Command line tools" found under the preferences pane "Downloads"|
With Linux, try and favor the system packages over building your own or getting packages from other areas. Most Linux builds should be possible with the system's available packages.
Note that some Linux systems have a habit of pre-populating your environment variables for you, for example JAVA_HOME might get pre-defined for you to refer to the JDK installed on your Linux system. You will need to unset JAVA_HOME. It's a good idea to run env and verify the environment variables you are getting from the default system settings make sense for building the OpenJDK.
At a minimum, the Studio 12 Update 1 Compilers (containing version 5.10 of the C and C++ compilers) is required, including specific patches.The Solaris SPARC patch list is:
- 118683-05: SunOS 5.10: Patch for profiling libraries and assembler
- 119963-21: SunOS 5.10: Shared library patch for C++
- 120753-08: SunOS 5.10: Microtasking libraries (libmtsk) patch
- 128228-09: Sun Studio 12 Update 1: Patch for Sun C++ Compiler
- 141860-03: Sun Studio 12 Update 1: Patch for Compiler Common patch for Sun C C++ F77 F95
- 141861-05: Sun Studio 12 Update 1: Patch for Sun C Compiler
- 142371-01: Sun Studio 12.1 Update 1: Patch for dbx
- 143384-02: Sun Studio 12 Update 1: Patch for debuginfo handling
- 143385-02: Sun Studio 12 Update 1: Patch for Compiler Common patch for Sun C C++ F77 F95
- 142369-01: Sun Studio 12.1: Patch for Performance Analyzer Tools
The Solaris X86 patch list is:
- 119961-07: SunOS 5.10_x86, x64, Patch for profiling libraries and assembler
- 119964-21: SunOS 5.10_x86: Shared library patch for C++_x86
- 120754-08: SunOS 5.10_x86: Microtasking libraries (libmtsk) patch
- 141858-06: Sun Studio 12 Update 1_x86: Sun Compiler Common patch for x86 backend
- 128229-09: Sun Studio 12 Update 1_x86: Patch for C++ Compiler
- 142363-05: Sun Studio 12 Update 1_x86: Patch for C Compiler
- 142368-01: Sun Studio 12.1_x86: Patch for Performance Analyzer Tools
Place the bin directory in PATH.
The Oracle Solaris Studio Express compilers at: Oracle Solaris Studio Express Download site are also an option, although these compilers have not been extensively used yet.
Windows Unix Toolkit
在 Windows 上构建需要类 Unix 环境，特别是类 Unix shell。有几个这样的环境可用，其中 Cygwin 和 MinGW/MSYS 当前支持 OpenJDK 构建。这些系统与标准 Windows 工具的区别之一是它们处理 Windows 路径名的方式，特别是包含空格、作为路径分隔符的反斜杠和可能的驱动器号的路径名。Depending on the use case and the specifics of each environment these path problems can be solved by a combination of quoting whole paths, translating backslashes to forward slashes, escaping backslashes with additional backslashes and translating the path names to their "8.3" version.
CYGWIN 是一个开源的、类似 Linux 的环境，它试图在 Windows 上模拟一个完整的 POSIX 层。它试图对路径名进行智能处理，并且通常可以处理所有类型的路径，如果它们被正确引用或转义，尽管在内部它映射驱动器字母 <drive>: 到虚拟目录 /cygdrive/<drive>。You can always use the cygpath utility to map pathnames with spaces or the backslash character into the C:/ style of pathname (called 'mixed'), e.g. cygpath -s -m "path".
Note that the use of CYGWIN creates a unique problem with regards to setting PATH. Normally on Windows the PATH variable contains directories separated with the ";" character (Solaris and Linux use ":"). With CYGWIN, it uses ":", but that means that paths like "C:/path" cannot be placed in the CYGWIN version of PATH and instead CYGWIN uses something like /cygdrive/c/path which CYGWIN understands, but only CYGWIN understands.
OpenJDK 构建需要 CYGWIN 版本 1.7.16 或更新版本。可以从 CYGWIN 网站 www.cygwin.com 获取有关 CYGWIN 的信息。
默认情况下，CYGWIN 不会安装构建 OpenJDK 所需的所有工具。除了默认安装，您还需要安装以下工具。
|ar.exe||Devel||binutils||The GNU assembler, linker and binary utilities|
|make.exe||Devel||make||The GNU version of the 'make' utility built for CYGWIN|
|m4.exe||Interpreters||m4||GNU implementation of the traditional Unix macro processor|
|cpio.exe||Utils||cpio||A program to manage archives of files|
|gawk.exe||Utils||awk||Pattern-directed scanning and processing language|
|file.exe||Utils||file||Determines file type using 'magic' numbers|
|zip.exe||Archive||zip||Package and compress (archive) files|
|unzip.exe||Archive||unzip||Extract compressed files in a ZIP archive|
|free.exe||System||procps||Display amount of free and used memory in the system|
请注意，CYGWIN 软件可能会与 Windows 系统上的其他非 CYGWIN 软件发生冲突。CYGWIN provides a FAQ for known issues and problems, of particular interest is the section on BLODA (applications that interfere with CYGWIN).
MinGW ("Minimalist GNU for Windows") is a collection of free Windows specific header files and import libraries combined with GNU toolsets that allow one to produce native Windows programs that do not rely on any 3rd-party C runtime DLLs. MSYS is a supplement to MinGW which allows building applications and programs which rely on traditional UNIX tools to be present. Among others this includes tools like bash and make. See MinGW/MSYS for more information.Like Cygwin, MinGW/MSYS can handle different types of path formats. They are internally converted to paths with forward slashes and drive letters <drive>: replaced by a virtual directory /<drive>. Additionally, MSYS automatically detects binaries compiled for the MSYS environment and feeds them with the internal, Unix-style path names. If native Windows applications are called from within MSYS programs their path arguments are automatically converted back to Windows style path names with drive letters and backslashes as path separators. This may cause problems for Windows applications which use forward slashes as parameter separator (e.g. cl /nologo /I) because MSYS may wrongly replace such parameters by drive letters.
In addition to the tools which will be installed by default, you have to manually install the msys-zip and msys-unzip packages. This can be easily done with the MinGW command line installer:
mingw-get.exe install msys-zip
mingw-get.exe install msys-unzip
Visual Studio 2010 Compilers
32 位和 64 位 OpenJDK Windows 构建需要 Microsoft Visual Studio C++ 2010 (VS2010) 专业版或 Express 编译器。编译器和其他工具应位于由 Microsoft Visual Studio 安装程序设置的变量 VS100COMNTOOLS 定义的位置。
只需要 VS2010 的 C++ 部分。尽量让安装进入默认安装目录。安装 VS2010 后始终重新启动系统。应在您的环境中设置系统环境变量 VS100COMNTOOLS。
确保 TMP 和 TEMP 也在环境中设置并引用存在的 Windows 路径，例如 C:\temp，而不是 /tmp，不是 /cygdrive/c/temp，也不是 C:/temp。C:\temp 只是一个例子，假设这个区域是用户私有的，所以默认情况下，安装后你应该在这些变量中看到一个唯一的用户路径。
Mac OS X
Make sure you get the right XCode version.
bash ./configure [options]
|Description||Configure Command Line|
|Windows 32bit build with freetype specified||bash ./configure --with-freetype=/cygdrive/c/freetype-i586 --with-target-bits=32|
|Debug 64bit Build||bash ./configure --enable-debug --with-target-bits=64|
可以通过以下方式查看有关所有 OpenJDK 配置选项的完整详细信息：
bash ./configure --help=short
使用 -help 查看所有可用的配置选项。您可以生成任意数量的不同配置，例如 debug、release、32、64 等。一些更常用的配置选项是：
|--enable-debug||将调试级别设置为 fastdebug（这是 --with-debug-level=fastdebug 的简写）|
|--with-alsa=path||select the location of the Advanced Linux Sound Architecture (ALSA)
Version 0.9.1 or newer of the ALSA files are required for building the OpenJDK on Linux. These Linux files are usually available from an "alsa" of "libasound" development package, and it's highly recommended that you try and use the package provided by the particular version of Linux that you are using.
|--with-boot-jdk=path||select the Bootstrap JDK|
|--with-boot-jdk-jvmargs="args"||provide the JVM options to be used to run the Bootstrap JDK|
|--with-cacerts=path||select the path to the cacerts file.
See http://en.wikipedia.org/wiki/Certificate_Authority for a better understanding of the Certificate Authority (CA). A certificates file named "cacerts" represents a system-wide keystore with CA certificates. In JDK and JRE binary bundles, the "cacerts" file contains root CA certificates from several public CAs (e.g., VeriSign, Thawte, and Baltimore). The source contain a cacerts file without CA root certificates. Formal JDK builders will need to secure permission from each public CA and include the certificates into their own custom cacerts file. Failure to provide a populated cacerts file will result in verification errors of a certificate chain during runtime. By default an empty cacerts file is provided and that should be fine for most JDK developers.
|--with-cups=path||select the CUPS install location
The Common UNIX Printing System (CUPS) Headers are required for building the OpenJDK on Solaris and Linux. The Solaris header files can be obtained by installing the package SFWcups from the Solaris Software Companion CD/DVD, these often will be installed into the directory /opt/sfw/cups.
The CUPS header files can always be downloaded from www.cups.org.
|--with-cups-include=path||select the CUPS include directory location|
|--with-debug-level=level||选择 release、fastdebug 或 slowdebug 的调试信息级别|
|--with-dev-kit=path||select location of the compiler install or developer install location|
|--with-freetype=path||select the freetype files to use.
Expecting the freetype libraries under lib/ and the headers under include/.
Version 2.3 or newer of FreeType is required. On Unix systems required files can be available as part of your distribution (while you still may need to upgrade them). Note that you need development version of package that includes both the FreeType library and header files.
You can always download latest FreeType version from the FreeType website.
Building the freetype 2 libraries from scratch is also possible, however on Windows refer to the Windows FreeType DLL build instructions.
Note that by default FreeType is built with byte code hinting support disabled due to licensing restrictions. In this case, text appearance and metrics are expected to differ from Sun's official JDK build. See the SourceForge FreeType2 Home Page for more information.
|--with-import-hotspot=path||select the location to find hotspot binaries from a previous build to avoid building hotspot|
|--with-target-bits=arg||选择 32 或 64 位版本|
|--with-jvm-variants=variants||select the JVM variants to build from, comma separated list that can include: server, client, kernel, zero and zeroshark|
|--with-memory-size=size||select the RAM size that GNU make will think this system has|
|--with-msvcr-dll=path||select the msvcr100.dll file to include in the Windows builds (C/C++ runtime library for Visual Studio).
This is usually picked up automatically from the redist directories of Visual Studio 2010.
|--with-num-cores=cores||select the number of cores to use (processor count or CPU count)|
|--with-x=path||select the location of the X11 and xrender files.
The XRender Extension Headers are required for building the OpenJDK on Solaris and Linux.
The Linux header files are usually available from a "Xrender" development package, it's recommended that you try and use the package provided by the particular distribution of Linux that you are using.
The Solaris XRender header files is included with the other X11 header files in the package SFWxwinc on new enough versions of Solaris and will be installed in /usr/X11/include/X11/extensions/Xrender.h or /usr/openwin/share/include/X11/extensions/Xrender.h
这将开始构建到包含由配置脚本创建的“配置”的输出目录。运行 make help 以获得有关可用目标的更多信息。
有一些 make 目标是普遍感兴趣的：
|empty||build everything but no images|
|all||build everything including images|
|all-conf||build all configurations|
|images||create complete j2sdk and j2re images|
|install||install the generated images locally, typically in /usr/local|
|clean||remove all files generated by make, but not those generated by configure|
|dist-clean||remove all files generated by both and configure (basically killing the configuration)|
|help||give some help on using make, including some interesting make targets|
When the build is completed, you should see the generated binaries and associated files in the j2sdk-image directory in the output directory. In particular, the build/*/images/j2sdk-image/bin directory should contain executables for the OpenJDK tools and utilities for that configuration. The testing tool jtreg will be needed and can be found at: the jtreg site. The provided regression tests in the repositories can be run with the command:
cd test && make PRODUCT_HOME=`pwd`/../build/*/images/j2sdk-image all
Appendix A: Hints and Tips
Q: The generated-configure.sh file looks horrible! How are you going to edit it?
A: The generated-configure.sh file is generated (think "compiled") by the autoconf tools. The source code is in configure.ac and various .m4 files in common/autoconf, which are much more readable.
Q: Why is the generated-configure.sh file checked in, if it is generated?
A: If it was not generated, every user would need to have the autoconf tools installed, and re-generate the configure file as the first step. Our goal is to minimize the work needed to be done by the user to start building OpenJDK, and to minimize the number of external dependencies required.
Q: Do you require a specific version of autoconf for regenerating generated-configure.sh?
A: Yes, version 2.69 is required and should be easy enough to aquire on all supported operating systems. The reason for this is to avoid large spurious changes in generated-configure.sh.
Q: How do you regenerate generated-configure.sh after making changes to the input files?
A: Regnerating generated-configure.sh should always be done using the script common/autoconf/autogen.sh to ensure that the correct files get updated. This script should also be run after mercurial tries to merge generated-configure.sh as a merge of the generated file is not guaranteed to be correct.
Q: What are the files in common/makefiles/support/* for? They look like gibberish.
A: They are a somewhat ugly hack to compensate for command line length limitations on certain platforms (Windows, Solaris). Due to a combination of limitations in make and the shell, command lines containing too many files will not work properly. These helper files are part of an elaborate hack that will compress the command line in the makefile and then uncompress it safely. We're not proud of it, but it does fix the problem. If you have any better suggestions, we're all ears! :-)
Q: I want to see the output of the commands that make runs, like in the old build. How do I do that?
A: You specify the LOG variable to make. There are several log levels:
- warn — Default and very quiet.
- info — Shows more progress information than warn.
- debug — Echos all command lines and prints all macro calls for compilation definitions.
- trace — Echos all $(shell) command lines as well.
Q: When do I have to re-run configure?
A: Normally you will run configure only once for creating a configuration. You need to re-run configuration only if you want to change any configuration options, or if you pull down changes to the configure script.
Q: I have added a new source file. Do I need to modify the makefiles?
A: Normally, no. If you want to create e.g. a new native library, you will need to modify the makefiles. But for normal file additions or removals, no changes are needed. There are certan exceptions for some native libraries where the source files are spread over many directories which also contain sources for other libraries. In these cases it was simply easier to create include lists rather than excludes.
Q: When I run configure --help, I see many strange options, like --dvidir. What is this?
A: Configure provides a slew of options by default, to all projects that use autoconf. Most of them are not used in OpenJDK, so you can safely ignore them. To list only OpenJDK specific features, use configure --help=short instead.
Q: configure provides OpenJDK-specific features such as --with-builddeps-server that are not described in this document. What about those?
A: Try them out if you like! But be aware that most of these are experimental features. Many of them don't do anything at all at the moment; the option is just a placeholder. Others depend on pieces of code or infrastructure that is currently not ready for prime time.
Q: How will you make sure you don't break anything?
A: We have a script that compares the result of the new build system with the result of the old. For most part, we aim for (and achieve) byte-by-byte identical output. There are however technical issues with e.g. native binaries, which might differ in a byte-by-byte comparison, even when building twice with the old build system. For these, we compare relevant aspects (e.g. the symbol table and file size). Note that we still don't have 100% equivalence, but we're close.
Q: I noticed this thing X in the build that looks very broken by design. Why don't you fix it?
A: Our goal is to produce a build output that is as close as technically possible to the old build output. If things were weird in the old build, they will be weird in the new build. Often, things were weird before due to obscurity, but in the new build system the weird stuff comes up to the surface. The plan is to attack these things at a later stage, after the new build system is established.
Q: The code in the new build system is not that well-structured. Will you fix this?
A: Yes! The new build system has grown bit by bit as we converted the old system. When all of the old build system is converted, we can take a step back and clean up the structure of the new build system. Some of this we plan to do before replacing the old build system and some will need to wait until after.
Q: Is anything able to use the results of the new build's default make target?
A: Yes, this is the minimal (or roughly minimal) set of compiled output needed for a developer to actually execute the newly built JDK. The idea is that in an incremental development fashion, when doing a normal make, you should only spend time recompiling what's changed (making it purely incremental) and only do the work that's needed to actually run and test your code. The packaging stuff that is part of the images target is not needed for a normal developer who wants to test his new code. Even if it's quite fast, it's still unnecessary. We're targeting sub-second incremental rebuilds! ;-) (Or, well, at least single-digit seconds...)
Q: I usually set a specific environment variable when building, but I can't find the equivalent in the new build. What should I do?
A: It might very well be that we have neglected to add support for an option that was actually used from outside the build system. Email us and we will add support for it!
Build Performance Tips
Building OpenJDK requires a lot of horsepower. Some of the build tools can be adjusted to utilize more or less of resources such as parallel threads and memory. The configure script analyzes your system and selects reasonable values for such options based on your hardware. If you encounter resource problems, such as out of memory conditions, you can modify the detected values with:
- --with-num-cores — number of cores in the build system, e.g. --with-num-cores=8
- --with-memory-size — memory (in MB) available in the build system, e.g. --with-memory-size=1024
It might also be necessary to specify the JVM arguments passed to the Bootstrap JDK, using e.g. --with-boot-jdk-jvmargs="-Xmx8G -enableassertions". Doing this will override the default JVM arguments passed to the Bootstrap JDK.
One of the top goals of the new build system is to improve the build performance and decrease the time needed to build. This will soon also apply to the java compilation when the Smart Javac wrapper is making its way into jdk8. It can be tried in the build-infra repository already. You are likely to find that the new build system is faster than the old one even without this feature.
At the end of a successful execution of configure, you will get a performance summary, indicating how well the build will perform. Here you will also get performance hints. If you want to build fast, pay attention to those!
Building with ccache
A simple way to radically speed up compilation of native code (typically hotspot and native libraries in JDK) is to install ccache. This will cache and reuse prior compilation results, if the source code is unchanged. However, ccache versions prior to 3.1.4 does not work correctly with the precompiled headers used in OpenJDK. So if your platform supports ccache at 3.1.4 or later, we highly recommend installing it. This is currently only supported on linux.
Building on local disk
If you are using network shares, e.g. via NFS, for your source code, make sure the build directory is situated on local disk. The performance penalty is extremely high for building on a network share, close to unusable.
Building only one JVM
The old build builds multiple JVMs on 32-bit systems (client and server; and on Windows kernel as well). In the new build we have changed this default to only build server when it's available. This improves build times for those not interested in multiple JVMs. To mimic the old behavior on platforms that support it, use --with-jvm-variants=client,server.
Selecting the number of cores to build on
By default, configure will analyze your machine and run the make process in parallel with as many threads as you have cores. This behavior can be overridden, either "permanently" (on a configure basis) using --with-num-cores=N or for a single build only (on a make basis), using make JOBS=N.
If you want to make a slower build just this time, to save some CPU power for other processes, you can run e.g. make JOBS=2. This will force the makefiles to only run 2 parallel processes, or even make JOBS=1 which will disable parallelism.
If you want to have it the other way round, namely having slow builds default and override with fast if you're impatient, you should call configure with --with-num-cores=2, making 2 the default. If you want to run with more cores, run make JOBS=8
Solving build problems
If the build fails (and it's not due to a compilation error in a source file you've changed), the first thing you should do is to re-run the build with more verbosity. Do this by adding LOG=debug to your make command line.
The build log (with both stdout and stderr intermingled, basically the same as you see on your console) can be found as build.log in your build directory.
You can ask for help on build problems with the new build system on either the build-dev or the build-infra-dev mailing lists. Please include the relevant parts of the build log.
A build can fail for any number of reasons. Most failures are a result of trying to build in an environment in which all the pre-build requirements have not been met. The first step in troubleshooting a build failure is to recheck that you have satisfied all the pre-build requirements for your platform. Scanning the configure log is a good first step, making sure that what it found makes sense for your system. Look for strange error messages or any difficulties that configure had in finding things.
Some of the more common problems with builds are briefly described below, with suggestions for remedies.
- Corrupted Bundles on Windows:
Some virus scanning software has been known to corrupt the downloading of zip bundles. It may be necessary to disable the 'on access' or 'real time' virus scanning features to prevent this corruption. This type of "real time" virus scanning can also slow down the build process significantly. Temporarily disabling the feature, or excluding the build output directory may be necessary to get correct and faster builds.
- Slow Builds:
If your build machine seems to be overloaded from too many simultaneous C++ compiles, try setting the JOBS=1 on the make command line. Then try increasing the count slowly to an acceptable level for your system. Also:Creating the javadocs can be very slow, if you are running javadoc, consider skipping that step.
Faster CPUs, more RAM, and a faster DISK usually helps. The VM build tends to be CPU intensive (many C++ compiles), and the rest of the JDK will often be disk intensive.
Faster compiles are possible using a tool called ccache.
- File time issues:
If you see warnings that refer to file time stamps, e.g.Warning message: File `xxx' has modification time in the future.
Warning message: Clock skew detected. Your build may be incomplete.
These warnings can occur when the clock on the build machine is out of sync with the timestamps on the source files. Other errors, apparently unrelated but in fact caused by the clock skew, can occur along with the clock skew warnings. These secondary errors may tend to obscure the fact that the true root cause of the problem is an out-of-sync clock.If you see these warnings, reset the clock on the build machine, run "gmake clobber" or delete the directory containing the build output, and restart the build from the beginning.
- Error message: Trouble writing out table to disk
Increase the amount of swap space on your build machine. This could be caused by overloading the system and it may be necessary to use:make JOBS=1
to reduce the load on the system.
- Error Message: libstdc++ not found:
This is caused by a missing libstdc++.a library. This is installed as part of a specific package (e.g. libstdc++.so.devel.386). By default some 64-bit Linux versions (e.g. Fedora) only install the 64-bit version of the libstdc++ package. Various parts of the JDK build require a static link of the C++ runtime libraries to allow for maximum portability of the built images.
- Linux Error Message: cannot restore segment prot after reloc
This is probably an issue with SELinux (See http://en.wikipedia.org/wiki/SELinux). Parts of the VM is built without the -fPIC for performance reasons.To completely disable SELinux:
- $ su root
- # system-config-securitylevel
- In the window that appears, select the SELinux tab
- Disable SELinux
Alternatively, instead of completely disabling it you could disable just this one check.
- Select System->Administration->SELinux Management
- In the SELinux Management Tool which appears, select "Boolean" from the menu on the left
- Expand the "Memory Protection" group
- Check the first item, labeled "Allow all unconfined executables to use libraries requiring text relocation ..."
- Windows Error Messages:
*** fatal error - couldn't allocate heap, ...
rm fails with "Directory not empty"
unzip fails with "cannot create ... Permission denied"
unzip fails with "cannot create ... Error 50"The CYGWIN software can conflict with other non-CYGWIN software. See the CYGWIN FAQ section on BLODA (applications that interfere with CYGWIN).
- Windows Error Message: spawn failed
Try rebooting the system, or there could be some kind of issue with the disk or disk partition being used. Sometimes it comes with a "Permission Denied" message.
Appendix B: GNU make
The Makefiles in the OpenJDK are only valid when used with the GNU version of the utility command make (usually called gmake on Solaris). A few notes about using GNU make:
- You need GNU make version 3.81 or newer. If the GNU make utility on your systems is not 3.81 or newer, see "Building GNU make".
- Place the location of the GNU make binary in the PATH.
- Solaris: Do NOT use /usr/bin/make on Solaris. If your Solaris system has the software from the Solaris Developer Companion CD installed, you should try and use gmake which will be located in either the /usr/bin, /opt/sfw/bin or /usr/sfw/bin directory.
- Windows: Make sure you start your build inside a bash shell.
- Mac OS X: The XCode "command line tools" must be installed on your Mac.
Information on GNU make, and access to ftp download sites, are available on the GNU make web site . The latest source to GNU make is available at ftp.gnu.org/pub/gnu/make/.
Building GNU make
First step is to get the GNU make 3.81 or newer source from ftp.gnu.org/pub/gnu/make/. Building is a little different depending on the OS but is basically done with:
Appendix C: Build Environments
Minimum Build Environments
This file often describes specific requirements for what we call the "minimum build environments" (MBE) for this specific release of the JDK. What is listed below is what the Oracle Release Engineering Team will use to build the Oracle JDK product. Building with the MBE will hopefully generate the most compatible bits that install on, and run correctly on, the most variations of the same base OS and hardware architecture. In some cases, these represent what is often called the least common denominator, but each Operating System has different aspects to it.In all cases, the Bootstrap JDK version minimum is critical, we cannot guarantee builds will work with older Bootstrap JDK's. Also in all cases, more RAM and more processors is better, the minimums listed below are simply recommendations.
With Solaris and Mac OS X, the version listed below is the oldest release we can guarantee builds and works, and the specific version of the compilers used could be critical.
With Windows the critical aspect is the Visual Studio compiler used, which due to it's runtime, generally dictates what Windows systems can do the builds and where the resulting bits can be used.
NOTE: We expect a change here off these older Windows OS releases and to a 'less older' one, probably Windows 2008R2 X64.
With Linux, it was just a matter of picking a stable distribution that is a good representative for Linux in general.
NOTE: We expect a change here from Fedora 9 to something else, but it has not been completely determined yet, possibly Ubuntu 12.04 X64, unbiased community feedback would be welcome on what a good choice would be here.
It is understood that most developers will NOT be using these specific versions, and in fact creating these specific versions may be difficult due to the age of some of this software. It is expected that developers are more often using the more recent releases and distributions of these operating systems.
Compilation problems with newer or different C/C++ compilers is a common problem. Similarly, compilation problems related to changes to the /usr/include or system header files is also a common problem with older, newer, or unreleased OS versions. Please report these types of problems as bugs so that they can be dealt with accordingly.
|Base OS and Architecture||OS||C/C++ Compiler||Bootstrap JDK||Processors||RAM Minimum||DISK Needs|
|Linux X86 (32-bit) and X64 (64-bit)||Fedora 9||gcc 4.3||JDK 7u7||2 or more||1 GB||6 GB|
|Solaris SPARC (32-bit) and SPARCV9 (64-bit)||Solaris 10 Update 6||Studio 12 Update 1 + patches||JDK 7u7||4 or more||4 GB||8 GB|
|Solaris X86 (32-bit) and X64 (64-bit)||Solaris 10 Update 6||Studio 12 Update 1 + patches||JDK 7u7||4 or more||4 GB||8 GB|
|Windows X86 (32-bit)||Windows XP||Microsoft Visual Studio C++ 2010 Professional Edition||JDK 7u7||2 or more||2 GB||6 GB|
|Windows X64 (64-bit)||Windows Server 2003 - Enterprise x64 Edition||Microsoft Visual Studio C++ 2010 Professional Edition||JDK 7u7||2 or more||2 GB||6 GB|
|Mac OS X X64 (64-bit)||Mac OS X 10.7 "Lion"||XCode 4.5.2 or newer||JDK 7u7||2 or more||4 GB||6 GB|
Specific Developer Build Environments
We won't be listing all the possible environments, but we will try to provide what information we have available to us.NOTE: The community can help out by updating this part of the document.